Inside is five 85" 4K touch displays fitted into custom CNC metal frames. A web-based CMS calls the shots, powered by the Unity game engine. (It's not my first rodeo, as I’ve previously built experiences in a moving vehicle with the award-winning "Field Trip to Mars.") The CMS also handles internal system like lights, door control, and monitoring the bus's vital signs. We provided Verizon with a turn-key solution, literally. Added new video content takes only a few steps. We added an IR-touch bezel to the screens but it was not added to the final build at launch.
All this tech runs from a discreet server rack tucked in the back. Drawing power from a gas generator tied to the bus's fuel tank, a battery for short runs, or shore-power for indoor performances like tradeshows. Boots up in under 5 minutes and stays in check through a cloud-based babysitter app, serving real-time updates and remote access.
Technology
5 85″ 4K touch-enabled screens
3 Power options: Gas generator, Shore power or BatteryCustom designed power controls
Custom web-based CMS hosted on internal server
Content playback using Unity
Door and lighting controls using DMX and Phidget
Remote monitoring of all systems
Tablet used for all playback and error reporting